They will appear shrunk (by 25%) in the 3x3 version, which can make them look a little strange. You'll also notice a discrepancy when you compare an in game minimap image to the world map image that's on the site, when looking close up a lot of the object icons (such as trees, rocks, etc). So generally speaking trying to map things out with the in game minimap is not only quite laborious but also not 100% accurate. Side note: Something to know about the in game minimap is that it periodically & very subtly skews & distorts itself as an anti-botting measure. This is actually the default scale of object sprites that are rendered on the map. The in game minimap runs off of a 4x4 pixels = 1 game tile scale. However it does have its drawbacks which I'll mention in a moment. As it tends to be kept relatively up to date, it's a useful image to use as a base as you can fit a fair amount of detail in without it looking too big & is the scale I tend to work to. The official OSRS world map that's published by Jagex on their webpage runs off of a 3x3 pixel scale. If you want to keep things to scale you're going to need to know what scale you're actually working with. (A single map square consists of an area that covers 64圆4 game tiles). It'll also help you to keep things contained and relative to the player in terms of game tiles & map squares.Ī game tile is the single square tile that your character occupies in the game world.Ī map square in RuneScape denotes where loading screens are present and also which audio track plays. If you're wanting to keep your map looking as accurate & consistent as possible then by following a particular scale you'll be able to seamlessly slot your own creation alongside existing areas or islands on the world map. Basically, how big is the image you’re making going to be and how much like the world map do you want it to look? If you have an idea in mind for something you want to create, then the first thing to think about is scale. That’s mostly due to it being slightly more difficult to edit an existing static image convincingly. It’s worth noting this guide will mostly refer to creating a new location such as an island from scratch, rather than trying to edit or extend part of the current world map. Also starting small in order to keep things realistic would be beneficial I wouldn't approach your first attempt by trying to design an entire continent in one go for example. Think of things like the purpose of the location, what type of content would inhabit it, the theme & more. If you're reading the comments and know an answer to a question, please do reply and let them know.įirstly, if you're wanting to make an RS-looking map then it's best to have a clear idea as to what it is you want to achieve within it. If you have any questions, ask away in the comments section. If you see something that's obviously wrong or just an inefficient use of tools, feel free to let me know.Īll resources & links to downloads will be listed at the bottom. Most of everything I've learned has been through trial & error in trying to figure out the best ways of replicating OSRS maps, and that's about it. If you have a drawing tablet & pen then it can make certain things easier, but I wouldn’t say it’s required (I created the original Zeah Redesign stuff with just a mouse & keyboard). psd files created in Photoshop CS6.Įverything I mention here can be done with a mouse. I use Photoshop CS6, so everything described here will refer to tools and functions found within it.Īll download links will be to standard. (If you’re just interested in the image resources, head straight to the bottom of this post). The intention is for this post to be able to sit here as an info & resource repository for anyone in the future to refer to if they want to go about making their own maps. In this post I'll aim to give as much information about the process that I personally go through when it comes to making maps like this one as seen by many people from the /r/2007scape subreddit. Creating Fake Old School RuneScape Map Images. How-to guide & resources for making fake Old School RuneScape map images.Ĭhange Log: - 1st rough text draft.
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