64-bit: Known limitation is the lack of support for the Quicktime plugin which means that certain types of parcel media will not play.Windows: Compatible with Vista and newer.Nightly and Beta: The very latest versions of Singularity are our nightly builds.Please refer to documentation of your RLV-enabled attachments for details, if you have any. Foreign, rezzed in-world, non-worn objects can only take control of your avatar if actively permitted by corresponding scripted attachments you wear. Warning: RLVa is enabled by default, which permits your attachments to take more extensive control of the avatar than default behavior of other viewers. If you have identified a regression bug - something which works correctly in the official viewer but not in Singularity, as well as for feature requests, we welcome you to contact us, directly. Users are expected to offer mutual help with issues, and seek help from other users first. All computers manufactured 2004 and later should have one.Īs no dedicated support team is in place, no user support can be guaranteed. Singularity Viewer only supports SSE2 compliant CPUs.Please be sure to review our Compliance and Privacy Policy.If you have second thoughts, use the official Second Life Viewer provided by Linden Lab. Be aware that Linden Lab will not respond to support requests involving third-party clients such as this. This is not a product by Linden Lab, the creators of Second Life, although its intended use is access of Second Life service.This may be a temporary situation and could be related to driver updates or SteamVR changes, but if you see the same thing, try the Tab and then Ctrl+Tab sequence once or twice to see if that also works for you. I have noted that Ctrl+Tab to start the SteamVR/HMD device software sometimes shows jumbled letters for the VR driver initialisation message, and once that occurs using Tab to launch VR mode does not give a VR display in the HMD.Īfter some experimentation, I found that after starting Firestorm VR Mod, rather than going straight to Cltrl+Tab to set up for VR devices, I first dismiss the onscreen message with Tab, and THEN do a Ctrl+Tab after which the full message without missing letters immediately appears, and SteamVR/Oculus is launched and when the Tab is then used the VR mode works properly. To fix the VR cursor offset, set the Windows UI Scaling for your primary display to 100% Gaffe on Discord notes: Firestorm VR Mod’s VR cursor will have a small-to-extreme offset on Windows in particular if you are using Windows UI Scaling with any settings OTHER than 100%. WARNING: Modern VR HMD systems have async reprojection (which helps prevent low frame rate nausea), but as it stands right now, accessing Second Life/OpenSim in VR mode is only for the very brave. See advice on FPS improvement and the new “Performance Floater” and “FPS Autotune” capabilities in Beq Janus’s Blog Post (2). Also close viewer UI windows and tools and detach any HUDs you are not actively using. To improve frame rate (FPS) you might opt to set shadows to “None”, Water reflections to “None: Opaque” and use a reasonably low draw distance appropriate to the scene. This release is for Windows, and a Linux build compiles but entering into VR mode via SteamVR remains to be tested. Settings are also stored in the different user folder C:/Users//AppData/Roaming/FirestormVR_圆4. The App name has been changed to “FirestormVR” so the installation can exist side-by-side with stock Firestorm if desired. The cmake scripts are also amended to auto-include openvr.dll. Since they are independent it’s just a matter of explaining to git they are unrelated and can exist in any order. Some of the code for performance metrics wants to be just ahead of rendering, which is where the VR Mod inject points also wanted to be. P373R-WORKSHOP by p373r_kappler įirestorm VR Mod 6.5.3 is created using “GitHub Actions” (GHA) thanks to and Minor manual changes are made the VR Mod 6.3.3 code for the merge, which otherwise continues to be suitable. The user instructions are similar to Firestorm VR Mod 6.4.12 which is described at įor Firestorm VR Mod community support use the Discord Discussion Channel: Firestorm 6.5.3 + P373R VR Mod: This build includes P373R’s VR Mod 6.3.3 changes merged into the Firestorm 6.8 release branch.ĭownload the release installer from the “Assets” list at the bottom of the entry for the latest version available at
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